Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aether Tide

XU · Sorcery

As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Hydra Broodmaster 4GGCreature — Hydra {X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens. 7/7
The Great Synthesis Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
Stingscourger 1RCreature — Goblin Warrior Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2
Storm World RWorld Enchantment At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.
Wheel of Torture 3Artifact At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
Selenia, Dark Angel 3WBLegendary Creature — Phyrexian Angel Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. 3/3
Inexorable Tide 3UUEnchantment Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Deathbloom Ritualist 3BGCreature — Elf Warlock {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5
Narrow Escape 2WInstant Return target permanent you control to its owner's hand. You gain 4 life.
Dying Wish 1BEnchantment — Aura Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
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