Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aether Tradewinds

2U · Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Ghostly Flicker 2UInstant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Cogmentor 1Artifact Creature — Gnome Rigger Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) 1/1
Dormant Sliver 2GUCreature — Sliver All Sliver creatures have defender. All Slivers have "When this permanent enters the battlefield, draw a card." 2/2
Remand 1UInstant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Mirkwood Elk 5GCreature — Elk Trample Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power. 6/6
Scholar of the Ages 5UUCreature — Human Wizard When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand. 3/3
Embargo 3UEnchantment Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.
Clot Sliver 1BCreature — Sliver All Slivers have "{2}: Regenerate this permanent." 1/1
Smuggler's Buggy 4Artifact — Vehicle Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand. Crew 2 5/5
Eloren Wilds Plane — Shandalar Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced. Whenever chaos ensues, target player can't cast spells until a player planeswalks.
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