M:tG card similarity search
1G · Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
Name | Mana | Type | Text |
---|---|---|---|
Rally | WW | Instant | Blocking creatures get +1/+1 until end of turn. |
Stamina | 2G | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |
Black Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. |
Karametra's Blessing | W | Instant | Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
Sky Tether | W | Enchantment — Aura | Enchant creature Enchanted creature has defender and loses flying. |
White Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. |
Flowstone Blade | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/-1 until end of turn. |
Flowstone Embrace | 1R | Enchantment — Aura | Enchant creature {T}: Enchanted creature gets +2/-2 until end of turn. |
Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |
Red Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |