M:tG card similarity search
1W · Creature — Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Far | 1U | Instant | Return target creature to its owner's hand. Fuse (You may cast one or both halves of this card from your hand.) |
Meneldor, Swift Savior | 3U | Legendary Creature — Bird Soldier | Flying Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control. 3/3 |
Invasive Species | 2G | Creature — Insect | When Invasive Species enters the battlefield, return another permanent you control to its owner's hand. 3/3 |
Rebuild | 2U | Instant | Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) |
Coastal Drake | 2U | Creature — Drake | Flying {1}{U}, {T}: Return target Kavu to its owner's hand. 2/1 |
Time Wipe | 2WWU | Sorcery | Return a creature you control to its owner's hand, then destroy all creatures. |
Squirrel Sanctuary | G | Enchantment | When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. |
Ogre Geargrabber | 4RR | Creature — Ogre Warrior | Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. 4/4 |
Shrieking Drake | U | Creature — Drake | Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1 |
Agrus Kos, Spirit of Justice | 2RW | Legendary Creature — Spirit Detective | Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4 |