Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aethersnipe

5U · Creature — Elemental

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4

Similar cards

Color identity:
NameManaTypeText
Venser's Diffusion 2UInstant Return target nonland permanent or suspended card to its owner's hand.
Coastal Breach 6USorcery Undaunted (This spell costs {1} less to cast for each opponent.) Return all nonland permanents to their owners' hands.
Devastation Tide 3UUSorcery Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Filter Out 1UUInstant Return all noncreature, nonland permanents to their owners' hands.
Unauthorized Exit 1UInstant Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Cyclonic Rift 1UInstant Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sedraxis Alchemist 2BCreature — Zombie Wizard When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2
Failed Fording 1UInstant Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Callous Dismissal 1USorcery Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
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