Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Affa Protector

2W · Creature — Human Soldier Ally

Vigilance 1/4

Similar cards

Color identity:
NameManaTypeText
Flying Men UCreature — Human Flying 1/1
Cemetery Protector 2WWCreature — Human Soldier Flash When Cemetery Protector enters the battlefield, exile a card from a graveyard. Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. 3/4
Priests of Norn 2WCreature — Phyrexian Cleric Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/4
Alpine Watchdog 1WCreature — Dog Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Village Survivors 4GCreature — Human Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5
Changeling Sentinel 3WCreature — Shapeshifter Changeling (This card is every creature type.) Vigilance 3/2
Bear with Set's Mechanic 1GCreature — Bear Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2
Catapult Squad 1WCreature — Human Soldier Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 2/1
Keldon Strike Team 2RCreature — Human Warrior Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1
Fortified Beachhead Land As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn.
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