M:tG card similarity search
5G · Creature — Beast
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
A-Devoted Grafkeeper | WU | Creature — Human Peasant | When Devoted Grafkeeper enters the battlefield, mill four cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2 |
Endless One | X | Creature — Eldrazi | Endless One enters the battlefield with X +1/+1 counters on it. 0/0 |
A-Manticore | 3B | Creature — Manticore | Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/1 |
Pyroclastic Hellion | 4R | Creature — Hellion | When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. 4/5 |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Sanguine Glorifier | 3W | Creature — Vampire Cleric | When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. 3/3 |
Leyline of Sanctity | 2WW | Enchantment | If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
Sludge Titan | 4B/GB/G | Creature — Zombie Giant | Trample Whenever Sludge Titan enters the battlefield or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand. 6/6 |
Atraxi Warden | 4WW | Creature — Alien Eye | Flying When Atraxi Warden enters the battlefield, exile up to one target tapped creature. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 6/6 |
Malamet War Scribe | 3WW | Creature — Cat Warrior | When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3 |