Card Codex

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17 May 2024: Card library updated.

Agatha's Soul Cauldron

2 · Legendary Artifact

You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Similar cards

Color identity:
NameManaTypeText
Shapers of Nature 1GUCreature — Merfolk Shaman {3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 3/3
Cunning Rhetoric 2BEnchantment Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Strength Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Viconia, Nightsinger's Disciple 1BLegendary Creature — Elf Cleric Specialize {2} {1}: Exile target card from a graveyard. 2/3
Jack-o'-Lantern 1Artifact {1}, {T}, Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. {1}, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
Decree of Savagery 7GGInstant Put four +1/+1 counters on each creature you control. Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
Zombie Mob 2BBCreature — Zombie Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob enters the battlefield, exile all creature cards from your graveyard. 2/0
Codsworth, Handy Helper 2WLegendary Artifact Creature — Robot Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3
Essence Flux UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Trostani's Judgment 5WInstant Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)
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