Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Agatha of the Vile Cauldron

RG · Legendary Creature — Human Warlock

Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Ertai's Scorn 1UUInstant This spell costs {U} less to cast if an opponent cast two or more spells this turn. Counter target spell.
Conspiracy Unraveler 5UUCreature — Sphinx Detective Flying You may collect evidence 10 rather than pay the mana cost for spells that you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.) 6/6
Upriser Renegade 1RCreature — Human Samurai Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.) 1/3
Get a Leg Up GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Ixalli's Keeper 1GCreature — Human Shaman {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2
Thunder Brute 4RRCreature — Cyclops Trample Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. 5/5
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Frenzied Raider 1RCreature — Demon Berserker Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider. 2/2
Enraged Giant 5RCreature — Giant Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Trample, haste 4/4
Word of Command BBInstant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Page 97