Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Agent of Horizons

2G · Creature — Human Rogue

{2}{U}: Agent of Horizons can't be blocked this turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Hold for Ransom 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Johtull Wurm 5GCreature — Wurm Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. 6/6
Jungle Wurm 3GGCreature — Wurm Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. 5/5
Hired Blade 2BCreature — Human Assassin Flash (You may cast this spell any time you could cast an instant.) 3/2
Stromgald Spy 3BCreature — Human Rogue Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. 2/4
Goblin Elite Infantry 1RCreature — Goblin Warrior Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2
Sweatworks Brawler 3RCreature — Human Artificer Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Menace 3/3
Fatal Lore 2BBSorcery An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.
Web of Inertia 2UEnchantment At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Aliban's Tower 1RInstant Target blocking creature gets +3/+1 until end of turn.
Page 161