M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
Locthwain Lancer | 4B | Creature — Human Knight | Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. 5/5 |
Triumphant Adventurer | WB | Creature — Human Knight | Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 1/1 |
Mana Drain | UU | Instant | Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. |
Abundant Growth | G | Enchantment — Aura | Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color." |
Urban Utopia | 1G | Enchantment — Aura | Enchant land When Urban Utopia enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color." |
Spirit Weaver | 1W | Creature — Human Wizard | {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1 |
Luck Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game. |
Mage-Ring Bully | 1R | Creature — Human Warrior | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mage-Ring Bully attacks each combat if able. 2/2 |
Mad Prophet | 3R | Creature — Human Shaman | Haste {T}, Discard a card: Draw a card. 2/2 |