M:tG card similarity search
2R · Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
| Name | Mana | Type | Text |
|---|---|---|---|
| Buried in the Garden | 2GW | Enchantment — Aura | Enchant land When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
| Mirkwood Channeler | 3G | Creature — Elf Druid | At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. 3/3 |
| Sap Sucker | Artifact — Contraption | Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. | |
| Nylea's Presence | 1G | Enchantment — Aura | Enchant land When Nylea's Presence enters the battlefield, draw a card. Enchanted land is every basic land type in addition to its other types. |
| Berserkers' Onslaught | 3RR | Enchantment | Attacking creatures you control have double strike. |
| Spectral Bears | 1G | Creature — Bear Spirit | Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step. 3/3 |
| Toils of Night and Day | 2U | Instant — Arcane | You may tap or untap target permanent, then you may tap or untap another target permanent. |
| Thunderherd Migration | 1G | Sorcery | As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
| Argothian Elder | 3G | Creature — Elf Druid | {T}: Untap two target lands. 2/2 |
| Serene Sunset | XG | Instant | Prevent all combat damage X target creatures would deal this turn. |