M:tG card similarity search
2R · Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Name | Mana | Type | Text |
---|---|---|---|
Wulfgar of Icewind Dale | 3RG | Legendary Creature — Human Barbarian | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 4/4 |
Incendiary Sabotage | 2RR | Instant | As an additional cost to cast this spell, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature. |
Spellbook Vendor | 1W | Creature — Human Peasant | Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/2 |
Testament of Faith | W | Enchantment | {X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn. |
Wicked Reward | 1B | Instant | As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn. |
Arclight Phoenix | 3R | Creature — Phoenix | Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. 3/2 |
Coastline Chimera | 3U | Creature — Chimera | Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5 |
Razorgrass Screen | 1 | Artifact Creature — Wall | Defender (This creature can't attack.) Razorgrass Screen blocks each combat if able. 2/1 |
Hatred | 3BB | Instant | As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn. |
Change of Plans | X1U | Instant | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) |