Card Codex

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17 May 2024: Card library updated.

Agility

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Similar cards

Color identity:
NameManaTypeText
Blade Sliver 2RCreature — Sliver All Sliver creatures get +1/+0. 2/2
Bonesplitter Sliver 3RCreature — Sliver All Sliver creatures get +2/+0. 2/2
Might Sliver 4GCreature — Sliver All Sliver creatures get +2/+2. 2/2
Muscle Sliver 1GCreature — Sliver All Sliver creatures get +1/+1. 1/1
Plated Sliver WCreature — Sliver All Sliver creatures get +0/+1. 1/1
Sinew Sliver 1WCreature — Sliver All Sliver creatures get +1/+1. 1/1
Watcher Sliver 3WCreature — Sliver All Sliver creatures get +0/+2. 2/2
Treefolk Umbra 2GEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
Kemba's Banner 3WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W}
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