Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Agonizing Remorse

1B · Sorcery

Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.

Similar cards

Color identity:
NameManaTypeText
Atrocious Experiment 2BSorcery Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Despoil 3BSorcery Destroy target land. Its controller loses 2 life.
Spreading Rot 4BSorcery Destroy target land. Its controller loses 2 life.
Unpredictable Cyclone 3RREnchantment If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.)
Boon of Erebos BInstant Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
Mana Short 2UInstant Tap all lands target player controls and that player loses all unspent mana.
Undying Flames 4RRSorcery Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Pull from Eternity WInstant Put target face-up exiled card into its owner's graveyard.
Sanity Grinding UUUSorcery Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
Reaper's Talisman BArtifact — Equipment Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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