Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Agony Warp

UB · Instant

Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Zombie Trailblazer BBBCreature — Zombie Scout Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2
Dwarven Lightsmith 5WCreature — Dwarf Cleric Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4
Ritual of Hope 1WInstant Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
Impetuous Protege 2RCreature — Human Warrior Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. 0/4
Windcaller Aven 4UUCreature — Bird Wizard Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle Windcaller Aven, target creature gains flying until end of turn. 4/3
Chariot of the Sun 3Artifact {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Make a Stand 2WInstant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Goblin Caves 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
Screeching Phoenix 4RRCreature — Phoenix Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4
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