M:tG card similarity search
2GW · Creature — Human Warrior
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) 4/4
Name | Mana | Type | Text |
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Tideforce Elemental | 2U | Creature — Elemental | {U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental. 2/1 |
Takeno, Samurai General | 5W | Legendary Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3 |
Revelsong Horn | 2 | Artifact | {1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. |
Mogg Jailer | 1R | Creature — Goblin | Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2 |
Ambergris, Citadel Agent | 2R | Legendary Creature — Dwarf Cleric | Haste Specialize {3} Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards. 3/2 |
Sleeper Dart | 2 | Artifact | When Sleeper Dart enters the battlefield, draw a card. {T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step. |
Scorching Winds | R | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature. |
Hexplate Wallbreaker | 3RR | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R} |
Goblin Champion | R | Creature — Goblin Warrior | Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1 |
Scrappy Bruiser | 3R | Creature — Raccoon Warrior | Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/4 |