M:tG card similarity search
2B · Sorcery
Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand.
Name | Mana | Type | Text |
---|---|---|---|
Cast into the Fire | 1R | Instant | Choose one — • Cast into the Fire deals 1 damage to each of up to two target creatures. • Exile target artifact. |
Growth Charm | 1GG | Instant | Choose one — • Rampant Growth • Giant Growth • Regrowth |
Rakdos Charm | BR | Instant | Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller. |
Blessed Alliance | 1W | Instant | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature. |
Unite the Coalition | 2WUBRG | Instant | Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • Unite the Coalition deals 2 damage to any target. • Destroy target artifact or enchantment. |
Your Temple Is Under Attack | 2W | Instant | Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards. |
Grave Expectations | B | Instant | Choose one — • Heist target opponent's library. • Exile up to three target cards from your opponents' graveyards. You gain 3 life. |
Verdant Command | 1G | Instant | Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life. |
Truth or Dare | 1UU | Sorcery | Target opponent chooses one — • Truth — That player plays with their hand revealed for the rest of the game. • Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.) |
Repel the Vile | 3W | Instant | Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment. |