Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Air Marshal

1U · Creature — Human Soldier

{3}: Target Soldier gains flying until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Paladin Danse, Steel Maverick 2WLegendary Artifact Creature — Synth Knight Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3
Erkenbrand, Lord of Westfold 3RLegendary Creature — Human Soldier Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn. 3/3
Telethopter 4Artifact Creature — Thopter Tap an untapped creature you control: Telethopter gains flying until end of turn. 3/1
The Zephyr Maze Plane — Kyneth Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn.
Trespasser il-Vec 2BCreature — Human Rogue Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 3/1
Bushi Tenderfoot WCreature — Human Soldier When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot. 1/1
Rhox Charger 3GCreature — Rhino Soldier Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/3
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
Stalwart Shield-Bearers 1WCreature — Human Soldier Defender Other creatures you control with defender get +0/+2. 0/3
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