M:tG card similarity search
4UU · Creature — Elemental
Flying Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand. 2/5
Name | Mana | Type | Text |
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Dragon Mask | 3 | Artifact | {3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.) |
Machine Over Matter | 1U | Instant | This spell costs {1} less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand. |
Journey to Nowhere | 1W | Enchantment | When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
Willow-Wind | 4U | Creature — Elemental | Flying When Willow-Wind enters the battlefield, scry 2. 3/4 |
Illusionist's Stratagem | 3U | Instant | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card. |
All Suns' Dawn | 4G | Sorcery | For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. |
Rambling Possum | 2G | Creature — Possum Mount | Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/3 |
Professor of Symbology | 1W | Creature — Kor Cleric | When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1 |
Gale Swooper | 3W | Creature — Griffin | Flying When Gale Swooper enters the battlefield, target creature gains flying until end of turn. 3/2 |
The Great Synthesis | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up). |