M:tG card similarity search
1RR · Legendary Creature — Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R/W}: Aisha of Sparks and Smoke gains first strike until end of turn. Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost. 4/2
Name | Mana | Type | Text |
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Blood Knight | RR | Creature — Human Knight | First strike, protection from white 2/2 |
Swift Justice | W | Instant | Until end of turn, target creature gets +1/+0 and gains first strike and lifelink. |
Gix, Yawgmoth Praetor | 1BB | Legendary Creature — Phyrexian Praetor | Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs. 3/3 |
Soul Spike | 5BB | Instant | You may exile two black cards from your hand rather than pay this spell's mana cost. Soul Spike deals 4 damage to any target and you gain 4 life. |
Kor Blademaster | 1W | Creature — Kor Warrior | Double strike Equipped Warriors you control have double strike. 1/1 |
Rally the Forces | 2R | Instant | Attacking creatures get +1/+0 and gain first strike until end of turn. |
Tariff | 1W | Sorcery | Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one. |
Crash | 2R | Instant | You may sacrifice a Mountain rather than pay this spell's mana cost. Destroy target artifact. |
Ninja | Creature — Ninja | You may activate Ninja's augment ability any time you could cast an instant. Whenever this creature deals combat damage to a player, Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, never mind.) +1/+0 | |
Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |