M:tG card similarity search
2WW · Sorcery
Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Name | Mana | Type | Text |
---|---|---|---|
Harnfel, Horn of Bounty | 4R | Legendary Artifact | Discard a card: Exile the top two cards of your library. You may play those cards this turn. |
Shrine Steward | 5 | Artifact Creature — Construct | When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. 3/2 |
Sparring Construct | 1 | Artifact Creature — Construct | When Sparring Construct dies, put a +1/+1 counter on target creature you control. 1/1 |
Flamekin Harbinger | R | Creature — Elemental Shaman | When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top. 1/1 |
Rowdy Crew | 2RR | Creature — Human Pirate | Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. 3/3 |
Sigil Captain | 1GWW | Creature — Rhino Soldier | Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. 3/3 |
Enlightened Tutor | W | Instant | Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top. |
Mind Funeral | 1UB | Sorcery | Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard. |
Cataclysm | 2WW | Sorcery | Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. |
High Sentinels of Arashin | 3W | Creature — Bird Soldier | Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. 3/4 |