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17 May 2024: Card library updated.

Ajani's Mantra

1W · Enchantment

At the beginning of your upkeep, you may gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Hunters' Feast 3GSorcery Any number of target players each gain 6 life.
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Overgrown Arch 1GCreature — Plant Wall Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4
Survival Cache 2WSorcery You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Triskaidekaphobia 3BEnchantment At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.
Angel's Feather 2Artifact Whenever a player casts a white spell, you may gain 1 life.
Demon's Horn 2Artifact Whenever a player casts a black spell, you may gain 1 life.
Arashin Cleric 1WCreature — Human Cleric When Arashin Cleric enters the battlefield, you gain 3 life. 1/3
Cathedral Sanctifier WCreature — Human Cleric When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1
Temple Acolyte 1WCreature — Human Cleric When Temple Acolyte enters the battlefield, you gain 3 life. 1/3
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