M:tG card similarity search
W · Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Grave Expectations | B | Instant | Choose one — • Heist target opponent's library. • Exile up to three target cards from your opponents' graveyards. You gain 3 life. |
Soul Stair Expedition | B | Enchantment | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. |
Wandering Stream | 2G | Sorcery | Domain — You gain 2 life for each basic land type among lands you control. |
Gnarlroot Trapper | B | Creature — Elf Druid | {T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 |
Hideous End | 1BB | Instant | Destroy target nonblack creature. Its controller loses 2 life. |
Kami of the Honored Dead | 5WW | Creature — Spirit | Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) 3/5 |
Azor's Gateway | 2 | Legendary Artifact | {1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it. |
Sun Droplet | 2 | Artifact | Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. |
Herald of the Pantheon | 1G | Creature — Centaur Shaman | Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. 2/2 |
Angelheart Protector | 2W | Creature — Human Cleric | When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2 |