Card Codex

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17 May 2024: Card library updated.

Akki Ember-Keeper

1R · Enchantment Creature — Goblin Warrior

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.) 2/1

Similar cards

Color identity:
NameManaTypeText
Conclave Cavalier GGWWCreature — Centaur Knight Vigilance When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance. 4/4
Prince Imrahil the Fair WULegendary Creature — Human Noble Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. 2/2
Death's Presence 5GEnchantment Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Lazotep Sliver 3BCreature — Zombie Sliver Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.) 4/4
Bitterblossom 1BTribal Enchantment — Faerie At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
A-Lantern Bearer UCreature — Spirit Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Lantern Bearer UCreature — Spirit Flying Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Tumbleweed Rising 1GSorcery Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Invasion of Belenon 2WBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
Hofri Ghostforge 3RWLegendary Creature — Dwarf Cleric Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." 4/5
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