Card Codex

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17 May 2024: Card library updated.

Akki Underling

1R · Creature — Goblin Warrior

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 2/1

Similar cards

Color identity:
NameManaTypeText
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Goblin Secret Agent 2RCreature — Goblin Rogue First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2
Deft Duelist WUCreature — Human Rogue First strike Shroud (This creature can't be the target of spells or abilities.) 2/1
Champion's Helm 3Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Arcbound Lancer 7Artifact Creature — Beast First strike Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Disciple of the Old Ways 1GCreature — Human Warrior {R}: Disciple of the Old Ways gains first strike until end of turn. 2/2
Hidden Blade 2Artifact — Equipment Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}
Hope Against Hope 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike.
Ashenmoor Cohort 5BCreature — Elemental Warrior Ashenmoor Cohort gets +1/+1 as long as you control another black creature. 4/3
Cloister Gargoyle 2WArtifact Creature — Gargoyle When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/4
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