M:tG card similarity search
1R · Creature — Goblin Warrior
As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 2/1
Name | Mana | Type | Text |
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Diregraf Captain | 1UB | Creature — Zombie Soldier | Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. 2/2 |
Mnemonic Wall | 4U | Creature — Wall | Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. 0/4 |
Slogurk, the Overslime | 1GU | Legendary Creature — Ooze | Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. 3/3 |
Fauna Shaman | 1G | Creature — Elf Shaman | {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. 2/2 |
Oath of Lieges | 1W | Enchantment | At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle. |
Multani's Harmony | G | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Add one mana of any color." |
Mire Boa | 1G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1 |
Angelic Harold | 1WU | Legendary Creature — Angel Performer | Flying When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1. 2/2 |
Inventive Iteration | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Mystic Veil | 1U | Enchantment — Aura | You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) |