Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Akki War Paint

R · Enchantment — Aura

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.

Similar cards

Color identity:
NameManaTypeText
Jetmir, Nexus of Revels 1RGWLegendary Creature — Cat Demon Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. 5/4
Cloudreach Cavalry 1WCreature — Human Soldier As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. 1/1
Combat Research UEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Aether Tunnel 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and can't be blocked.
Tricks of the Trade 3UEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked.
Demonic Ruckus 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Born to Drive 2WEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
Keldon Mantle 1REnchantment — Aura Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
Spinnerette, Arachnobat 3BGLegendary Creature — Spider Performer Reach When Spinnerette, Arachnobat enters the battlefield, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. 2/4
Celestial Mantle 3WWWEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total.
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