M:tG card similarity search
· Plane — Zendikar
Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted.
Name | Mana | Type | Text |
---|---|---|---|
Graceful Takedown | 1G | Sorcery | Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. |
Pit Trap | 2 | Artifact | {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. |
Leafcrown Dryad | 1G | Enchantment Creature — Nymph Dryad | Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach. 2/2 |
Aven Shrine | 1WW | Enchantment | Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. |
Indestructibility | 3W | Enchantment — Aura | Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.) |
Essence Vortex | 1UB | Instant | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. |
Dark Hatchling | 4BB | Creature — Horror | Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. 3/3 |
Veilstone Amulet | 3 | Artifact | Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. |
Grisly Transformation | 2B | Enchantment — Aura | Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
Deny the Divine | 2U | Instant | Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |