Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Akoum Flameseeker

2R · Creature — Human Shaman Ally

Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. 3/2

Similar cards

Color identity:
NameManaTypeText
Mardu Skullhunter 1BCreature — Human Warrior Mardu Skullhunter enters the battlefield tapped. Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card. 2/1
Provoke 1GInstant Untap target creature you don't control. That creature blocks this turn if able. Draw a card.
Spare Supplies 2Artifact Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. {2}, {T}, Sacrifice Spare Supplies: Draw a card.
Earthcraft 1GEnchantment Tap an untapped creature you control: Untap target basic land.
Sanctuary Lockdown 2WEnchantment Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
Dismal Failure 2UUInstant Counter target spell. Its controller discards a card.
Tragic Lesson 2UInstant Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Dimir Guildmage U/BU/BCreature — Human Wizard ({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery. 2/2
Wall of Mulch 1GCreature — Wall Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
Page 52