M:tG card similarity search
4R · Creature — Human Shaman
Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Aura Graft | 1U | Instant | Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. |
Rose Noble | 3U | Legendary Creature — Human | Ward {2} Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/3 |
Twiddlestick Charger | Artifact — Contraption | Whenever you crank Twiddlestick Charger, tap or untap target creature. | |
Shabraz, the Skyshark | 3WU | Legendary Creature — Shark Bird | Partner with Brallin, Skyshark Rider Flying Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life. {W/U}: Target Human gains flying until end of turn. 3/3 |
Raging Goblin | R | Creature — Goblin Berserker | Haste (This creature can attack and {T} as soon as it comes under your control.) 1/1 |
Sundial of the Infinite | 2 | Artifact | {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
Dragonlord Kolaghan | 4BR | Legendary Creature — Elder Dragon | Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5 |
Prophet of Kruphix | 3GU | Creature — Human Wizard | Untap all creatures and lands you control during each other player's untap step. You may cast creature spells as though they had flash. 2/3 |
Reality Anchor | 1G | Instant | Target creature loses shadow until end of turn. Draw a card. |
Big Play | 1G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. |