M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Death Stroke | BB | Sorcery | Destroy target tapped creature. |
Push | 1W/B | Sorcery | Destroy target tapped creature. |
Swift Response | 1W | Instant | Destroy target tapped creature. |
Take Vengeance | 1W | Sorcery | Destroy target tapped creature. |
Rip the Seams | 2W | Instant — Adventure | Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.) |
Vengeance | 3W | Sorcery | Destroy target tapped creature. |
God-Favored General | 1W | Creature — Human Soldier | Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens. 1/1 |
Keeper of the Accord | 3W | Creature — Human Soldier | At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. 3/4 |
King Darien XLVIII | 1GW | Legendary Creature — Human Soldier | Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. 2/3 |
Ulvenwald Mysteries | 2G | Enchantment | Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token. |