Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Akroma's Blessing

2W · Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Yavimaya Barbarian RGCreature — Elf Barbarian Protection from blue 2/2
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Imodane's Recruiter 2RCreature — Human Knight When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. 2/2
Sworn to the Legion 4WWEnchantment When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team. Whenever you cast a creature spell, it perpetually gains double team.
Battle Plan 3REnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Coalition Flag WEnchantment — Aura Enchant creature you control Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Shackles of Treachery 2RSorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
From the Rubble 4WWEnchantment As From the Rubble enters the battlefield, choose a creature type. At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Rile RSorcery Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.
Weirding Wood 2GEnchantment — Aura Enchant land When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color."
Page 173