Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Akroma's Memorial

7 · Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Similar cards

Color identity:
NameManaTypeText
Sandstorm Salvager 2GCreature — Human Artificer When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1
Gate Smasher 3Artifact — Equipment Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Ornitharch 3WWCreature — Archon Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Ornitharch enters the battlefield, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying. 3/3
Wose Pathfinder 1GCreature — Human Shaman {T}: Add one mana of any color. {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. 1/1
Nissa, Worldwaker 3GGLegendary Planeswalker — Nissa [+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands. Loyalty 3
Fallaji Antiquarian 3RCreature — Human Artificer Haste When Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}. 3/3
Raphael, Fiendish Savior 3BRLegendary Creature — Devil Noble Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." 4/4
Syr Armont, the Redeemer 3GWLegendary Creature — Human Knight When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4
Blizzard Elemental 5UUCreature — Elemental Flying {3}{U}: Untap Blizzard Elemental. 5/5
Ihsan's Shade 3BBBLegendary Creature — Shade Knight Protection from white 5/5
Page 330