M:tG card similarity search
3W · Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Sarcomite Myr | 2U | Artifact Creature — Phyrexian Myr | {2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. 2/1 |
Painsmith | 1B | Creature — Human Artificer | Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. 2/1 |
Craterhoof Behemoth | 5GGG | Creature — Beast | Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5 |
Whirling Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike and trample until end of turn. |
Chaos Balor | 3RR | Creature — Demon | Flying Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • Chaos Balor deals 2 damage to target player and they create two Treasure tokens. • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. 4/5 |
Disharmony | 2R | Instant | Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. |
Majestic Heliopterus | 3W | Creature — Dinosaur | Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. 2/2 |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Ajani's Presence | W | Instant | Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Knight of Dawn's Light | 1W | Creature — Human Knight | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2 |