M:tG card similarity search
3W · Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
Order of the Golden Cricket | 1W | Creature — Kithkin Knight | Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn. 2/2 |
Henge Guardian | 5 | Artifact Creature — Dragon Wurm | {2}: Henge Guardian gains trample until end of turn. 3/4 |
Overtaker | 1U | Creature — Merfolk Spellshaper | {3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 1/1 |
Strength of the Coalition | G | Instant | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control. |
Sigardian Zealot | 4G | Creature — Human Cleric | At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power. 3/3 |
Tentative Connection | 3R | Sorcery | This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Violent Outburst | 1RG | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn. |
Great Teacher's Decree | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Selective Adaptation | 4GG | Sorcery | Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard. |