Card Codex

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17 May 2024: Card library updated.

Akroma, Vision of Ixidor

5WW · Legendary Creature — Angel

Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6

Similar cards

Color identity:
NameManaTypeText
No-Dachi 2Artifact — Equipment Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Spear of the General Hero Artifact — Equipment Equipped creature gets +2/+0 and has first strike. Equip {2}
Viridian Claw 2Artifact — Equipment Equipped creature gets +1/+0 and has first strike. Equip {1}
Spirit of the Night 6BBBLegendary Creature — Demon Spirit Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5
Gurmag Swiftwing 1BCreature — Bat Flying, first strike, haste 1/2
Plover Knights 3WWCreature — Kithkin Knight Flying, first strike 3/3
Angel of Retribution 6WCreature — Angel Flying, first strike 5/5
Urborg Scavengers 2BCreature — Spirit Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2
Spearpoint Oread 2REnchantment Creature — Nymph Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) First strike Enchanted creature gets +2/+2 and has first strike. 2/2
Daybreak Coronet WWEnchantment — Aura Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
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