M:tG card similarity search
4WW · Creature — Dragon
Flying When Alabaster Dragon dies, shuffle it into its owner's library. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Unsubstantiate | 1U | Instant | Return target spell or creature to its owner's hand. |
| Eladamri's Call | GW | Instant | Search your library for a creature card, reveal that card, put it into your hand, then shuffle. |
| Shrine Steward | 5 | Artifact Creature — Construct | When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle. 3/2 |
| Grim Physician | B | Creature — Zombie | When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. 1/1 |
| Zur the Enchanter | 1WUB | Legendary Creature — Human Wizard | Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/4 |
| Into the North | 1G | Sorcery | Search your library for a snow land card, put it onto the battlefield tapped, then shuffle. |
| Legacy Weapon | 7 | Legendary Artifact | {W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead. |
| Osai Vultures | 1W | Creature — Bird | Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. 1/1 |
| Waterwind Scout | 2U | Creature — Merfolk Scout | Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2 |
| Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |