M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Evangel of Heliod | 4WW | Creature — Human Cleric | When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3 |
Tectonic Rift | 3R | Sorcery | Destroy target land. Creatures without flying can't block this turn. |
Siege Dragon | 5RR | Creature — Dragon | Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5 |
A-Umara Mystic | 1UR | Creature — Merfolk Wizard | Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3 |
Meglonoth | 3RGW | Creature — Beast | Vigilance, trample Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power. 6/6 |
Malicious Invader | Creature — Vampire | Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 | |
Ardent Soldier | 1W | Creature — Human Soldier | Kicker {2} (You may pay an additional {2} as you cast this spell.) Vigilance If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. 1/2 |
Vaporous Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 3/4 |
Sunbird Effigy | Artifact Creature — Bird Construct | Flying, vigilance, haste Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it. {T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color. */* | |
Haunted Dead | 3B | Creature — Zombie | When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2 |