M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Archetype of Imagination | 4UU | Enchantment Creature — Human Wizard | Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2 |
Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |
Leeching Lurker | Creature — Leech Horror | Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Aven Warhawk | 4W | Creature — Bird Soldier | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying 2/2 |
Wall of Denial | 1WU | Creature — Wall | Defender, flying Shroud (This creature can't be the target of spells or abilities.) 0/8 |
Ajani's Sunstriker | WW | Creature — Cat Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Shadow Glider | 2W | Creature — Kor Soldier | Flying 2/2 |
Stronghold Zeppelin | 2UU | Creature — Human | Flying Stronghold Zeppelin can block only creatures with flying. 3/3 |
Call | 4WU | Sorcery | Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.) |
Drakewing Krasis | 1GU | Creature — Lizard Drake | Flying, trample 3/1 |