M:tG card similarity search
1W · Creature — Human Soldier
Reach (This creature can block creatures with flying.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Bird Admirer | 2G | Creature — Human Archer Werewolf | Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4 |
Asphodel Wanderer | B | Creature — Skeleton Soldier | {2}{B}: Regenerate Asphodel Wanderer. 1/1 |
Benalish Heralds | 3W | Creature — Human Soldier | {3}{U}, {T}: Draw a card. 2/4 |
Martyr for the Cause | 1W | Creature — Human Soldier | When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
Fearful Villager | 2R | Creature — Human Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Shady Traveler | 2B | Creature — Human Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Kytheon's Irregulars | 2WW | Creature — Human Soldier | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {W}{W}: Tap target creature. 4/3 |
Weary Prisoner | 3R | Creature — Human Werewolf | Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/6 |
Veteran Cathar | 1G | Creature — Human Soldier | {3}{W}: Target Human gains double strike until end of turn. 2/2 |
Seasoned Cathar | Creature — Human Knight | Lifelink 3/3 |