Card Codex

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17 May 2024: Card library updated.

Alaundo the Seer

2GU · Legendary Creature — Human Shaman

{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. 3/5

Similar cards

Color identity:
NameManaTypeText
Flesh 3BGSorcery Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.)
Jawbone Skulkin 1Artifact Creature — Scarecrow {2}: Target red creature gains haste until end of turn. 1/1
Wrath of Sod 2GWSorcery Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.")
Xira, the Golden Sting 1BRGLegendary Creature — Insect Assassin Flying, haste Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying. 3/3
Tidehollow Sculler WBArtifact Creature — Zombie When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. 2/2
The Animus 2Legendary Artifact At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
A-The One Ring 4Legendary Artifact Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {1}, {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Gorilla War Cry 1RInstant Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep.
Elemental Resonance 2GGEnchantment — Aura Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Tentative Connection 3RSorcery This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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