Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Alena, Kessig Trapper

4R · Legendary Creature — Human Scout

First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) 4/3

Similar cards

Color identity:
NameManaTypeText
Resilient Khenra 1GCreature — Jackal Wizard When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) 2/2
Captivating Crossroads Land During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Merfolk Thaumaturgist 2UCreature — Merfolk Wizard {T}: Switch target creature's power and toughness until end of turn. 1/2
Castle Locthwain Land Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Winnowing Forces Creature — Elf Warrior Winnowing Forces's power and toughness are each equal to the number of lands you control. */*
Wayfaring Temple 1GWCreature — Elemental Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) */*
Cruel Somnophage 1BCreature — Nightmare Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. */*
Nimbus Maze Land {T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.
Armament Corps 2WBGCreature — Human Soldier When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. 4/4
Akim, the Soaring Wind 2URWLegendary Creature — Bird Dinosaur Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4
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