Card Codex

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17 May 2024: Card library updated.

Alena, Kessig Trapper

4R · Legendary Creature — Human Scout

First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) 4/3

Similar cards

Color identity:
NameManaTypeText
Capashen Knight 1WCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: Capashen Knight gets +1/+0 until end of turn. 1/1
Viashino Shanktail 3RCreature — Viashino Warrior First strike Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn. 3/1
Volcano Imp 3BCreature — Imp Flying {1}{R}: Volcano Imp gains first strike until end of turn. 2/2
Ambush 3RInstant Blocking creatures gain first strike until end of turn.
Strider, Ranger of the North 2RGLegendary Creature — Human Ranger Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. 4/4
Laurine, the Diversion 2RLegendary Creature — Human Rogue Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/3
Boreal Griffin 3WWSnow Creature — Griffin Flying {S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/2
Emerald Dragonfly 1GCreature — Insect Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. 1/1
Headlong Rush 1RInstant Attacking creatures gain first strike until end of turn.
Balan, Wandering Knight 2WWLegendary Creature — Cat Knight First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. 3/3
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