M:tG card similarity search
1G/WG/W · Creature — Human Scout
Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Steadfast Paladin | 1W | Creature — Dwarf Knight | Lifelink 2/2 |
Deathgreeter | B | Creature — Human Shaman | Whenever another creature dies, you may gain 1 life. 1/1 |
Lonesome Unicorn | 4W | Creature — Unicorn | Vigilance 3/3 |
Louvaq, the Aberrant | 2GU | Legendary Creature — Mutant | Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls. 3/4 |
Missy | 3UBR | Legendary Creature — Time Lord Rogue | Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5 |
Last Breath | 1W | Instant | Exile target creature with power 2 or less. Its controller gains 4 life. |
Rainbow Vale | Land | {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step. | |
False Memories | 1U | Instant | Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard. |
Llanowar Cavalry | 2G | Creature — Human Soldier | {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4 |
Bear with Set's Mechanic | 1G | Creature — Bear | Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2 |