M:tG card similarity search
1G/WG/W · Creature — Human Scout
Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Thirsting Axe | 3 | Artifact — Equipment | Equipped creature gets +4/+0. At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. Equip {2} |
Healing Hands | 2W | Sorcery | Target player gains 4 life. Draw a card. |
Airdrop Aeronauts | 3WW | Creature — Dwarf Scout | Flying Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. 4/3 |
Invasion of Dominaria | 2W | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. |
Etched Familiar | 2B | Artifact Creature — Phyrexian Fox | When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. 3/2 |
Mirko, Obsessive Theorist | 1UB | Legendary Creature — Vampire Detective | Flying, vigilance Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist. At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.) 1/3 |
Essence Depleter | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) 2/3 |
High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | |
First Responder | 3G | Creature — Ogre Citizen | Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3 |
Wrangler of the Damned | 3WU | Creature — Human Soldier | Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4 |