M:tG card similarity search
5UU · Legendary Creature — Sphinx
Flying As Alhammarret, High Arbiter enters the battlefield, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Prized Griffin | 4W | Creature — Griffin | Flying 3/4 |
| Silverbeak Griffin | WW | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) 2/2 |
| Spotted Griffin | 3W | Creature — Griffin | Flying 2/3 |
| Sunspire Griffin | 1WW | Creature — Griffin | Flying 2/3 |
| Wild Griffin | 2W | Creature — Griffin | Flying 2/2 |
| Charix, the Raging Isle | 2UU | Legendary Creature — Leviathan Crab | Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control. 0/17 |
| Blazing Archon | 6WWW | Creature — Archon | Flying Creatures can't attack you. 5/6 |
| Commercial District | Land — Mountain Forest | ({T}: Add {R} or {G}.) Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
| Elegant Parlor | Land — Mountain Plains | ({T}: Add {R} or {W}.) Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
| Hedge Maze | Land — Forest Island | ({T}: Add {G} or {U}.) Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |