M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Hyrax Tower Scout | 2G | Creature — Human Scout | When Hyrax Tower Scout enters the battlefield, untap target creature. 3/3 |
Drownyard Temple | Land | {T}: Add {C}. {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. | |
Drowned Catacomb | Land | Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}. | |
Avacyn's Pilgrim | G | Creature — Human Monk | {T}: Add {W}. 1/1 |
Hair-Strung Koto | 6 | Artifact | Tap an untapped creature you control: Target player mills a card. |
Castle Ardenvale | Land | Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token. | |
Balduvian War-Makers | 4R | Creature — Human Barbarian | Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 3/3 |
Stone Retrieval Unit | 4 | Artifact Creature — Construct | When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/3 |
Citadel Castellan | 1GW | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 2/3 |
Bountiful Promenade | Land | Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}. |