Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ali from Cairo

2RR · Creature — Human

Damage that would reduce your life total to less than 1 reduces it to 1 instead. 0/1

Similar cards

Color identity:
NameManaTypeText
Cleric of Life's Bond WBCreature — Vampire Cleric Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2
Giant Cindermaw 2RCreature — Dinosaur Beast Trample Players can't gain life. 4/3
Vectis Dominator 1WBArtifact Creature — Human Wizard {T}: Tap target creature unless its controller pays 2 life. 0/2
Midnight Duelist WCreature — Human Soldier Protection from Vampires 1/2
Heartless Summoning 1BEnchantment Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1.
Wet Willie of the Damned 2BBSorcery Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Shepherd of the Clouds 4WCreature — Pegasus Flying, vigilance When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. 4/3
Bloodchief Ascension BEnchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Avenger en-Dal 1WCreature — Human Spellshaper {2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. 1/1
Arterial Flow 1BBSorcery Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
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