M:tG card similarity search
3G · Sorcery
Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Name | Mana | Type | Text |
---|---|---|---|
Herbology Instructor | 1G | Creature — Treefolk Druid | When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3 |
Qasali Ambusher | 1GW | Creature — Cat Warrior | Reach If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash. 2/3 |
Temple of Atropos | Plane — Time | At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) | |
Felidar Guardian | 3W | Creature — Cat Beast | When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. 1/4 |
Rootwater Alligator | 3G | Creature — Crocodile | Sacrifice a Forest: Regenerate Rootwater Alligator. 3/2 |
Gnat Miser | B | Creature — Rat Shaman | Each opponent's maximum hand size is reduced by one. 1/1 |
Quicksilver Wall | 2U | Creature — Wall | Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. 1/6 |
Waterlogged Hulk | U | Artifact | {T}: Mill a card. (Put the top card of your library into your graveyard.) Craft with Island {3}{U} ({3}{U}, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
Extinguish All Hope | 4BB | Sorcery | Destroy all nonenchantment creatures. |
Incite Hysteria | 2R | Sorcery | Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block." |